We won’t go into any details due to spoilers, but we do recommend you play through the main story missions until you complete “ Into the Unknown. If you can’t choose, our guides on the best backgrounds and best traits can help you decide. Instead, you should focus your choices on which skills you want to start the game with. Sure, you’ll get some bonus dialogue options here and there, but nothing that significantly alters the story. And that means some missions will have you visiting different systems, planets, and moons than other players.ĭon’t spend too long choosing a background and trait(s) Image: Bethesda Game Studios/Bethesda Softworks via Polygonĭuring “ One Small Step,” Starfield’s first campaign mission, you’ll be directed to choose a background (a backstory for your character that also determines three skills you start the game with) and up to three traits (optional perks that both help and hinder your character). The settled planets and major cities you’ll visit are all predefined, so they won’t change or differ between players, but some smaller things on planets (like caves or bases) do appear to be randomly generated and randomly located. Sure, there’s the whole “your choices have consequences” part to any sprawling RPG, but, in Starfield, the variation goes a little deeper. We’ve collected 21 tips and tricks we wish we knew before starting Starfield.Įveryone’s playthrough will be a little different ![]() ![]() ![]() The game itself, though, isn’t really forthcoming about a lot of the details of playing it. There are ships to fly, stuffed animals to smuggle, outposts to build, and, oh yeah, artifacts to collect (and great mysteries of the universe to solve).
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